I explore the same sets of questions — about the imagination, myth, aesthetic judgement, and the limits of language — across a range of genres: philosophy, fiction, poetry, screenplays, and games.
Four rooms, one sensibility. Finished work, work in progress, and what's open to read or play now.
A complete world and the rules to enter it — a Player's Book, a seventeen-chapter World-Master's Handbook, and an evolving set of playtest materials. Built to be opened up and shared: the public beta lives here, free to read and run at your table.
Explore the beta →
Ammon Allred teaches philosophy at the University of Toledo, working in Continental thought, German Idealism, and the philosophy of mythology. The same questions run underneath everything — about myth, the sacred, and what happens to language at its limits — and they don't stay inside the discipline.
So the work moves: from Schelling and Hölderlin into a literary novel, from a poetry collection into a screenplay after Kierkegaard, from a book on the world's omphaloi into a tabletop game with its own mythology. Less a set of identities than one practice, worked through whatever form will hold it.